DESCRIPTION

You are a Soviet communications officer assigned to one of the most critical positions inside a military bunker: the final human checkpoint before information reaches the chain of command

Codes, requests, system alerts, and classified instructions pass through your station. Under normal circumstances, your job would be simple: verify, approve, or reject. But someone has infiltrated the system. 

Now, every message you receive could be legitimate… or part of a sabotage attempt. The bunker depends on your decisions, but no source can be trusted blindly. Analyze each task carefully, check the available information, interact with the bunker’s systems, and decide which requests should be approved and which ones must be rejected. 

One mistake could be enough to compromise the entire bunker.

FEATURES

-Verification and decision-making system: analyze requests and tasks before approving or rejecting them.

-Threats and sabotage: identify suspicious actions hidden among seemingly legitimate tasks.

-Point-based exploration: move through different areas of the bunker by clicking on strategic points around the environment.

-Interactive workstations: use devices and environmental elements to complete your assigned tasks.

-Soviet atmosphere: explore an environment inspired by Soviet-era military facilities, featuring a dark, industrial, and oppressive visual style.

-Constant tension: you can never be completely sure whether the next request is part of normal bunker operations or an attempted sabotage.

-Environmental storytelling: uncover what is happening inside and outside the bunker through tasks, systems, and elements scattered throughout the environment.

CONTROLS

Left Click to

-Interact with elements.

-Move between specific points in the environment.

E to Interact with certain objects or systems.

F to Turn the flashlight on or off.

CREDITS 

 Game Design

- Steven Franco 

Gameplay Mechanics Development 

- Javier Lain 

- Santiago Mejia 

- Juan Andres Escobar 

Additional 3D Models & Visual Style 

- Steven Franco 

- Juan Andres Escobar 

Music & Sound Effects 

- Pixabay 

- Additional sound effects recorded by the team 

External Assets 

- “Bunker” by Ivan Potupin (@jereck94) on Sketchfab Licensed under Creative Commons Attribution. Used for some tables, one door, and several environment props. 

Fonts 

- Google Fonts

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